Originally Posted By PumaPuma-Markers 2.2
How does it work?
Just install my script and add editor definitions into your resources folder. You will see a lot of buttons in the left bottom corner of your map editor. Just easily click on them and SCRIPT!
======== [ INSTALATION ] ============
1. Download this file:
http://www.speedyshare.com/files/30206785/Puma-Markers.zip or
http://www.mediafire.com/?8u0qam31phqthls2. Put this archive into your 'resources\[editor]' folder. (X:\MTA San Andreas 1.1\server\mods\deathmatch\resources\[editor])
3. Start Your MAP EDITOR
4. Click on the 'Definitions' button.
5. Load Puma-Markers definition.
6. Move your mouse over left bottom corner of your screen in map editor.
7. Use your mouse wheel to see Puma-Markers
8. Create your map with scripts. You can test them in map editor
9.
When you will finish your map DOWNLOAD THIS FILE:
http://www.speedyshare.com/files/30215812/files_to_map.rar or
http://www.mediafire.com/?xrdjt8jpr34hxlh10. Extract this archive to your map folder and add these lines between </settings> and </meta> in your map file:
- Code:
-
<script src="Puma-Markers.lua" type="client" />
<file src="Icons/Teleport.png" />
<file src="Icons/TeleportD.png" />
<file src="Icons/SlowDown.png" />
<file src="Icons/SpeedUp.png" />
<file src="Icons/Stop.png" />
<file src="Icons/Fire.png" />
<file src="Icons/BlowUp.png" />
<file src="Icons/Jump.png" />
<file src="Icons/Flip.png" />
<file src="Icons/Reverse.png" />
<file src="Icons/Rotate.png" />
<file src="Icons/CarsFly.png" />
<file src="Icons/CarsSwim.png" />
<file src="Icons/Gravity.png" />
<file src="Icons/Magnet.png" />
<file src="Icons/Beer.png" />
<file src="Icons/Camera.png" />
<file src="Icons/FlatTires.png" />
<file src="Icons/Freeze.png" />
<file src="Icons/GameSpeed.png" />
<file src="Icons/Color.png" />
<file src="Icons/Weather.png" />
<file src="Icons/Time.png" />
<file src="Icons/Text.png" />
<file src="Icons/AntiSC.png" />
<file src="Icons/X.png" />
============= [ USING ] ==============
Description TELEPORTER:
Create Teleporter to create a marker with the portal, you have to set the destination for this teleporter by creating: TeleporterD
[...] DESTINATION - paste here the TeleportD ID to let teleporter to 'know' where should it send you (you can just click on the TeleporterD to auto set it)
[?] FADE - screen will come dark while teleporting
[?] STOP - after leaving teleporter script will stop your vehicle
SLOW DOWN:
slows down the vehicle
[1..2..3..] POWER - set the power (higher value = less speed)
SPEED UP:
increases the speed
[1..2..3..] POWER - set the power (higher value = more speed)
STOP:
stops the vehicle
FIRE:
sets vehicle in fire
BLOW UP:
destroys vehicle
JUMP:
shoots vehicle into sky
[1..2..3..] POWER - set the power (higher value = higher jump)
FLIP:
flips vehicle
REVERSE:
changes vehicle rotate and direction
ROTATE:
changes vehicle rotate
CARS FLY:
allows vehicle to fly
[?] ON - to disable cars fly mode
[?] ON - to disable cars swim mode
CARS SWIM:
allows vehicle to swim
GRAVITY:
changes gravity
[...] DESTINATION - use n/s/e/w/up/down - to set the destination
[1..2..3..] POWER - set the power of gravity (0 - space / 1 - normal / 2 - strong)
MAGNET:
turns the magnet mode on
[?] ON - to disable magnet mode
BEER:
shakes the camera
CAMERA:
fades camera out and in for a while
[1..2..3..] TIME - how long will the effect stay
FLAT TIRES:
destroys vehicle wheels/tires
FREEZE:
stops the vehicle for a while
[1..2..3..] TIME - how long the car will be frozen
GAMESPEED:
changes gamespeed
[1..2..3..] GAMESPEED - 0.5 - slow / 1 - normal / 2- fast / 10 -
COLOR:
chages the sky and water color
[RGB] WATER COLOR - choose the water color
[RGB] SKY TOP COLOR - choose sky color
[RGB] SKY BOTTOM COLOR - choose sky color
WEATHER:
changes weather
[1..2..3..] WEATHER - set the weather
TIME:
changes time
[1..2..3..] HOUR - changes hours
[1..2..3..] MINUTE - changes minutes
TEXT:
shows custom text to players
[...] TEXT - sets text
[RGB] TEXTCOLOR - sets the text's color
[...] TEXTFONT - sets text's font
ANTI SC:
anti shortcut system
[1..2..3..] CHECKPOINT - important value, system checks number and if they are not 'sequented' then kills player (1 > 2 > 3 > 4 > 6! - BLOW UP)
==========================================================
2.0
- second release
2.1
- allows players to disable icons
- allows players to change the icon size
- added Time marker - changes time
- added Text marker - shows custom text to players
- added AntiSC system
2.2
- magnet mode fixed - camera problems fixed
[b]